Agile Software Development: IEEE Seminar Topics | PDF Downloads

IEEE Seminar Topics for Agile Software Development

Agile Software Development (ASD) is commonly used in environments where people have to solve complex adaptive problems. Value delivery is becoming an important asset for an organization due to increasing competition in the industry. Therefore, companies apply Agile Software Development (ASD) to be more competitive and reduce time to market. Using ASD for the development of systems implies that established approaches of Requirements Engineering (RE) undergo some changes in order to be more flexible to changing requirements. Here we have presented some of the IEEE seminar topics for Computer Science CSE and Software Engineers.
Agile Software Development: IEEE Seminar Topics

A Metamodel for Agile Requirements Engineering 

This paper contributes to the software development body of knowledge by delivering a metamodel for agile RE that supports researchers and practitioners modeling and improving their own process models. We can conclude that the agile RE metamodel is highly relevant for the industry as well as for the research community since we have derived it following empirical research in the field of ASD. Download PDF for Seminar Report

On Interfaces to Support Agile Architecting in Automotive

In a fast-changing environment, boundary objects between teams can provide sufficient stability to align software or systems, while maintaining a sufficient degree of autonomy. However, a better understanding of interfaces as boundary objects is needed to give practical guidance. This paper presents an exploratory case study with an automotive OEM to identify characteristics of different interfaces, from non-critical interfaces that can be changed frequently and quickly, to those that are critical and require more stability and a rigorous change process. Download PDF for Seminar Report

Easycomm: A Framework and Tool to Solve Client Communication Problem in Agile Development

This paper introduces the EasyComm communication management framework that aims at solving client communication problems in agile development projects. The framework uses famous social network websites looks and feel in-order to include users that would normally get excluded from the software development phases due to their technical knowledge. EasyComm provides a centralized open communication hub that allows both developers and clients to communicate regardless of their geographical locations or technical level. Download PDF for Seminar Report

Productivity Improvement through Agile Transformation

The objective of this article is to methodical approach towards improving Turnaround time and improve business value to the customer through Agile Transformation. Agile transformation focusses on organization-level strategies attempting to change the traditional mindset of software development and maintenance activities and adapt to the Agile way of working. Additionally, Agile Transformation strategies try to deliver potentially shippable products on time with enhanced business value with acceptable quality & quantity. Adoption of Agile has been gaining more and more prominence in IT organizations since they have started realizing the benefits. A case study from a software organization is considered with an emphasis on improving productivity through Agile transformation. Download PDF for Seminar Report


Contracting Models for Agile Projects

The article intends to clarify some facts around cross-corporate setups for agile teams in general and gives suggestions for possible contract models. This article has discussed various possible contract models. Legal experts can help choose one that fits the endeavor at hand and avoid pitfalls that can turn out to be very costly mistakes. Download PDF for Seminar Report

Interdisciplinary System Courses – Teaching Agile Systems Engineering

With the advent of technologies like the Internet of Things, Industry 4.0 and Cyber-Physical Systems, many software engineering courses turn into system engineering courses. Recent advances in technologies such as 3D printing and low-cost microcontrollers enable to teach agile hard- and software codesign in system engineering courses. In this paper, we describe Interdisciplinary System Courses (ISC) – a teaching approach based on interdisciplinary projects, light-weight agile techniques and solving real problems by integrating industry customers. We describe our experiences from an exploratory case study where we applied ISC in a two-week international summer school with a customer from the aerospace industry. We derive a set of hypotheses on the effects of ISC. Download PDF for Seminar Report

Dual-Track Agile in Software Engineering Education

This paper introduces a course that addresses the divide between Software Engineering and Human-ComputerInteractionthroughanintegratedapproachto requirements engineering and interaction design, in the context of dual-track agile. The course design combines traditional and flipped-classroom delivery, together with project-based learning. During the course project, students learn to design and implement software systems that address real problems and satisfy real stakeholders’ needs by being useful, usable, and enjoyable to use. This paper documents the author’s experience designing and teaching the course over the past four years. It aims to convince, inspire, and enable others to teach similar courses, bringing interaction design to the forefront of agile software development. Download PDF for Seminar Report

Agile Development in the Video Game Industry 

This research is examining one of the most dominant managerial methods used in development in the video game industry, Agile development. More particularly, the thesis examines a certain attribute of Agile development, that of iteration. The thesis will set to examine how iteration affects several layers of development during the production of a video game and whether it can be replaced by other managerial technics. As a result, the purpose of this thesis is to raise a different viewpoint against Agile’s iteration. Furthermore, this thesis aims to contribute to academic research by concentrating on the video game industry, an industry that is often neglected by academia. Download PDF for Seminar Report

Applicability of Agile Methodology in Software Development –Scrum as a reference

This study aims to analyze the speed that the agile methodologies give the software development process, showing how the companies use these methods as a way to reduce time and effort in software development, taking as reference the SCRUM methodology. Download PDF for Seminar Report

These are some of the IEEE seminar topics related to Agile Software Development. Download the PDF papers to study and prepare your seminar report accordingly.